Swim laps is also annoying given that you have to 'Get Ready' and 'Rinse' off everytime you want to use it and doing so increases soreness. I'd still do 8 lessons for the Concussive Shot ability though. Tanis' Bow Training isn't good for training aim because it only actually increases Aim on a 20% percent chance and only increases it to 50% of your max Aim (So, 25 at level 10). (with the exception of ClearYu but I don't count that because it also reduces intelligence). This is because Aim is the only stat with only 2 scenes that increase it. I'd always use my level up points on Aim because Aim is the most tedious to raise without using level up points (for me, anyway) (and I was a ranged tech so it was important to my build). Syri's Books Talk (I didn't know you could just spam this indefinitely, making the affinity basically worthless).Kiro's Wingman into Play Straight scene (also increases Kiro's trust).This meant that I could save all my level up points that I would've spent on Intelligence and instead I did these scenes that increases intelligence: The Affinity stat basically increases way faster than all the others (or in other words you learn the stat way faster at about an 150% increase).Īs a basic rule you don't really want to spend level up points on your Affinity stat (You might want to for the first 2-3 levels though).įor example: For my Tech I choose to have Intelligence as my Affinity because that intelligence isn't a stat you can usually increase by spamming a certain scene over and over (I didn't know the Syri exploit was a thing before this, but anyway) so I thought to make the most out of those scenes. The stat which you choose to be your Affinity during character creation plays a big role in which ones to train. Uveto enemies have a general weakness to burning and are in general resistant to freezing). Usually each planet has a general weakness/something they are resistant to (e.g.One electric weapon for taking down shields (This is also why Charge Weapon is really good even on a ranged tech).One of my big tips reguarding combat is the importance of damage types (and therefore using 'sense' to figure out these damage types). (Despite being a ranged tech I'd still pick Charge Weapon over Overcharge though given Tech's lack of good energy recovery) I personally use a Ranged Drone Tech because I like tinkering with technology and preparing for fights ahead of time (e.g using the correct weapon/armor, etc.) and I don't particularly see my Steele being good at close-ranged/lust combat. Honestly, any build isn't really bad/unplayable (espsically given the fact you could just farm stats at any point of the game) so I'll recommend just roleplaying the character and see where you end up. If you want advice for other classes, just ask.Ĭlick to expand.'Always Easy mode' was patched on April 21th when Chance was added. I don't know how far back that bug goes, so my minimum Physique Melee Tech playthrough might be out of date (I wanted to see if I could). That said, there was a bug involving Easy Mode always being on. You generally do want to keep Intelligence maxed out. Intelligence is either the easiest or hardest to train, depending on whether you're willing to fuck Syri. On a Melee Tech you can generally ignore everything but Intelligence. It is better to train at the Ten Ton Gym and/or with Ramis and save your level up points for later because Slow Stat Gain has diminishing returns, while level up points are always 1-to-1. Cybernetic Supbrocessor makes everything you do better and gives +10 damage when you use Charge Weapon. ![]() ***Steroidal Muscle Augment just boosts damage by 5 points. ![]() Wait is currently bugged so you recover 1 Soreness for any duration. I usually put off as much stat training as I can until I have it. **Augment-Weave also doubles Soreness recovery. Hirudo is mostly there for the Corona Lord Flamer, who can hit through Shields. I used it to cheese the Shizuya and Janeria fights at low Physique. *FZR + a Crushing Melee Weapon (Yappi Strap/Custom Shock Gear) does ridiculous damage. Implant: Cybernetic Subprocessor*** or Combat Tail (benefits from Drone perks). If not, Light Jetpack (if you don't get Wings) If so, I've found Tam-Wolf 2.0 is the best general Drone accessory. Shield: Decent Joy Co -> Hammer Shield (important) -> Reaper Mk I -> Pirate PrototypeĪccessory: Depends on if you're going Drone. Ranged Weapon: Scoped Pistol -> Ancient Long Laser Rifle -> ZK Rifle -> FZR Fire Suppression System* -> Hirudo Devourer/NaN DeconstructorĪrmor: Dress Clothes -> Atma Armor ->Daedalus Threads (optional)-> Augment-Weave Armor** -> Zaika-Style Gown (maybe) Melee Weapon: Knife -> Arc Sledgehammer -> Vanae Spear (optional) -> Electrified Shock Blade -> Vamp Blade -> (Masterwork) Yappi Strap (for Janeria/Shizuya) -> Custom Shock Gear
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